Let’s get started
By clicking ‘Next’, I agree to the Terms of Service
and Privacy Policy, and consent to receive emails from Rise
Jobs / Job page
3D Environment Artist - Talent Pool (2026 Opportunities) image - Rise Careers
Job details

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We’re building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team — working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project’s organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

Average salary estimate

$68000 / YEARLY (est.)
min
max
$56000K
$80000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

Similar Jobs
Posted 9 hours ago

Too Sweet Cakes is hiring a Hybrid Graphic Designer & Content Creator to craft scroll-stopping social content and short-form video that brings the bakery's brand to life.

Photo of the Rise User
Runway Hybrid No location specified
Posted 23 hours ago
Inclusive & Diverse
Collaboration over Competition
Fast-Paced
Growth & Learning

Lead Runway's in-house creative studio as Creative Director, setting art and copy direction, owning brand and product campaigns, and mentoring a cross-discipline creative team across North America.

Photo of the Rise User
Posted 20 hours ago

Visa is hiring a Senior Designer, Brand & Experiential to craft digital-first brand experiences, motion, and interactive assets that communicate complex payment solutions with clarity and impact.

Photo of the Rise User

Experienced video editor wanted to produce high-output long- and short-form real estate content for a U.S. creator, working remotely with required overlap to US Central Time.

Photo of the Rise User
Marketing Architects Hybrid No location specified
Posted 23 hours ago

A creative-minded copywriter with 7+ years of ad experience and strong multimodal AI tooling skills to write world-class TV/video copy and help build the product systems that generate it.

Posted 9 hours ago

An experienced, AI-native short-form editor who consistently finds scroll-stopping hooks and edits high-converting creative for organic channels and paid ads to drive enrollment in high-ticket programs.

Activate Talent Hybrid No location specified
Posted 4 hours ago

Remote part-time Growth & CRM Designer needed to adapt and localize high-volume email and CRM assets for US hours, ensuring on-brand, pixel-perfect results across markets.

Liquid Development provides vehicles, weapons, and world props for Brothers in Arms: Hell's Highway, based on the 101st Airborne's participation in WW2's Operation Market Garden operation. Gearbox Software invites Liquid Development on a trip to ...

3 jobs
MATCH
Calculating your matching score...
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
March 26, 2026
Risa star 🔮 Hi, I'm Risa! Your AI
Career Copilot
Want to see a list of jobs tailored to
you, just ask me below!